It's blog day! And this week it's not a devlog for In Your Nature but instead of my NaNoRenO project I alluded too in my last blog. I'm sure if you've been following my work anywhere you've been getting bombarded with the art progress I've been making on the game, because that is the one area I've been excelling in for this project. Wowee! A background, sprites, a CG, a reactive imagebutton menu! I'm kind of surprised at how much I've gotten done despite a good handful of setbacks. And as usual I'm a slow writer, with 2500~ words at the moment. I'm hoping to sit down and cram a bit soon, especially since I was sick today and got nothing done. I think I'm psyching myself out a bit by choosing such a heavily themed topic for the game that I want to get across rather than it being strictly character driven like my other work but hey, it's nice to try new things. Hopefully people take it to be open to interpretation to a degree rather than just pretentious hah. Also hopefully it can still count as horror and not just an Utsuge with violence. But here's what I've got. Progress:
In Your Nature + Branding Updates + TwitterQuick notes, I made a VN Dev specific twitter you should be following if you want to get mini updates and the like on my projects more regularly. Full dev logs will still be going here and relevant content posted to my art twitter will be art stuff (EX: I'll still post finished CGs and sprites, but I'm less likely to show WIPs or screenshots there). Karmic Punishment is also the name of my itch.io page now, but KarmaLarma still redirects there. As for In Your Nature, it seems even being focused on my quicky project wasn't enough to keep me from thinking about stuff I wanted to do for it. I resisted working directly on it but did do some thinking on various bits of the game.
Would it be strange to have a side portrait for the protagonist and have the story still be written in third person? Now would be the time to make up my mind if I'm going to go with a different perspective, since the longer I wait, the more would need to be editted. But at the same time I feel like first person horror scenes might be more effective. Currently the script is written in such a way that it's from Fawn's perspective, but still written in third person. So EX: "Fawn does a thing. Lily also does a thing. Fawn thinks to herself about how good Lily is at doing the thing." Any information conveyed only comes from things she can see/know or reasonably infer from others' reactions around her. So first person may make more sense anyway. We'll see what I decide but if anyone has strong opinions on this, feel free to let me know.
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