We're approaching the end! And while I don't want to claim this to be the final update on this game since I would like to add the cut route eventually, this is definitely the last update before it's released to be played. This week I managed to finish writing all of Dahlia's route and most of Huxley's. Only his final scene is left to do. Currently the game sits at 12k words and judging by how other scenes have turned out, I'll say the release will probably be about 15k words long. I finished the final CG today so all I have left to do is writing and coding Huxley's final scene, formatting the music credits on the credit page, and fixing up the Gallery menu. Though, if it gives me too much trouble, I'll just disable it and impliment it in the update since I really want to get this game uploaded in time to submit to the Queer Games bundle. The rest of the game has already been put together and I'm happy to say I learned a lot in the process! Both about planning and on how to streamline my script-to-code pipeline since things I thought were making it faster actually slowed me down a bit. And while I considered myself a Plantser before, I found when I got seriously stuck that planning in more detail helped me out. So it's something I'll need to keep in mind when working on In My Nature. A couple of my friends have already tested Dahlia's route so I'm confident to say Huxley's will be ready and the game will be out in just a couple of days! I'd like to do a little promoting on the game once I publish, especially since I have my other project I'll be returning to, but I'll admit to being very nervous about that part haha. But that's just another area where this game will be good practice for me. Thank you everyone who kept up on my process building this dollhouse sized drama! I really people like it and are ready for some tense situations and weird toy body horror. 🤡 Thanks for reading! -Karma
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